Greetings! I'm excited to welcome you to my portfolio website. I am currently a first-year master's student in Entertainment Technology at Carnegie Mellon University, with a strong focus on blending creativity and technical expertise in the entertainment industry.
With a background in both Computer Science and Fine Art from UMass Amherst, I’ve always been fascinated by the intersection of art and technology. I’m now channeling that passion into pursuing roles like Software Engineer, Technical Artist, or Technical Director in creative fields such as game development and film.
My skillset spans across Unity, Shaders, Python, Java, C#/C++, and HTML/JavaScript/CSS, and I’m currently expanding my knowledge by learning to create tools for Maya and refining my shader expertise. I aspire to push the boundaries of what’s possible in the world of interactive entertainment.
Thank you for exploring my work! I look forward to continuing my journey of combining code with creativity, and innovation with artistic expression.